Open MIfeanyi opened 4 years ago
Currently the player can lock onto the an enemy. After the screen rotates the keys pressed will not correspond to where the camera is facing.
removed this from the prototype timeline as this is more so a polished feature of movement & player animations.
There should be a separate mode to use when the player is locked on to someone/thing.
Currently the player can lock onto the an enemy. After the screen rotates the keys pressed will not correspond to where the camera is facing.