Closed 0Vesuv0 closed 7 years ago
Updated! The issue does not occure while converting.
I had 100% cpu used server side when this mod is active after a while without going to the mining world. I went back to a normal state after disabling this mod.
After searching the JustAFewFish Minecraft forums thread, I located the fix. This was my process of fixing my server world. Back up your worlds before you do anything. I am not to blame if your world gets reset.
To fix the modpack: The standard config for Just a Few Fish (jaff.cfg) should start with
B:"Attempt Optifine Fix"=false
NOTE: I copied my server world folder to my singleplayer saves folder while attempting this fix. You should be able to do this without having to move it.
Modpack version: 1.6.8 If you already loaded the world and are experiencing lag on your world
general {
# If this is true, alternate code will run to attempt to fix a bug
# with optifine. Note that this code may cause issues and crashes,
# so disable it if anything bad is happening. [default: true]
B:"Attempt Optifine Fix"=false
}
If you haven't loaded your world in the updated version of the pack
general {
# If this is true, alternate code will run to attempt to fix a bug
# with optifine. Note that this code may cause issues and crashes,
# so disable it if anything bad is happening. [default: true]
B:"Attempt Optifine Fix"=false
}
Thank you ! 👍 seems to be ok for me (my server is working fine again)!
17.5k cod in the garden water source block. Disabling the mod fixed the problem. I didn't even realise there was a fish mod in the SA pack.
@theindiandood I tried your "fix", but the world (as soon as I entered) again loaded too many entities. It might be a solution if you have a high-end Computer which can handle all, however my Computer still struggle with the mass of entities.
A fix will be out in the next 24hrs, dont worry
---Issue Report---
Have you checked the Known Issues page (if applicable & PLEASE CHECK BEFORE POSTING): [Yes or No] yes Have you checked Closed Issues (if applicable & PLEASE CHECK BEFORE POSTING): [Yes or No] yes
Description of Issue
[Description of the issue]
When updating the Version from 1.6.7 to 1.6.8the mining World by Aroma1997 was flooded by fish in various chunks. When I started the map again there were about 12.000 Entities according to the GUI.It seems the fish spawning from the mod which was recently added causes the trouble.
A way to solve: a) disabling the mod b) You can edit the world with help of NBT Explorer to solve the problem. There were over 800 entrys of Entities in one Chunk which caused massive lag. You can solve the problem by deleting the chunks with massive entities. (I used the search function and searched for value fish. and this as long there were no fish's in the world.
image shows where a chunk got only about 11513 Entities
Steps to Reproduce Issue
Additional Information
[Any other information that may be able to help me with the problem] Disabling the mod or setting a spawn limit.