MKelm / mct

"Mass Control Tycoon" a GPL game for Windows, Mac and Linux
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More about infrastructure #40

Open MKelm opened 11 years ago

MKelm commented 11 years ago

This issue depends on the planet grid and first grid objects ...

The basic infrastructure elements to distribute products on a planet are currently:

For trade and expansions we need currently:

The concept for distribution of products concentrates more or less on customer products by using distributors currently. It might be interesting to produce/build a control intfrastructure by yourself and place related infrastructure elements onto the planet grid. The space around the planet needs something like one or more ring of nodes with different distances to the planet border, to place satellites and something like this onto it.

The market to sell space products and other products should not be affected by this, and the grid / rings does not contain elements of these "customer" markets. It might be a little bit unrealistic to sell space products to customers which will not be visible in space, so it might be usefull to use space technology in customer products only in combination with other technologies available, to create something like a space handy with observation software.

To make it more realistic in relation to the mass control market, other CPU opponents can use the grid / ring nodes too, to build an own infrastructure. But one limitation might needed, other possible markets are not included, so there are no other visible satellites e.g. from genereal research facilities / companies and so on ...