MLG-Fortress / ExtraHardMode

The now-official repository for the ExtraHardMode Bukkit Plugin.
http://dev.bukkit.org/bukkit-plugins/fun-hard-mode/
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Invalid potion effect setting for player injury #312

Open 2869949486 opened 1 year ago

2869949486 commented 1 year ago

When I make the following settings, restarting the server will become the default

The version of my plug-in is 3.15.0-e4f17b1 The server version is Paper 1.18.2 `####################################################################################################

ExtraHardMode Config

1. The config cleans itself, so if something resets you probably did something wrong

2. Generally if you can specify a block you can add meta after an @

F.e: STEP@3 = cobblestone slab. STEP@3,11 matches normal&upside cobble slabs

If you specify meta it will only match cobble slabs and not the other slabs.

If you don't specify meta it matches all slabs.

You can use numerical block ids as well, they will be converted to bukkit names

3. If your empty lists reset, put [] instead

4. This config changes regularly, so you might want to revisit it after an update.

5. Lots of the configuration is user requested so if you need something just ask

6. Remember to use /ehm reload after you changed the config instead of /reload

Happy Configuring!

#################################################################################################### ExtraHardMode: Config Type: MAIN

If the big text on top of the config should be printed

Print Config Header: true

If comments like this should be printed

Print Comments: true

Set the worlds you want ehm active here. E.g. [world, world_nether]. "@all" enables ehm for all worlds

Enabled Worlds: