Open Malathi15 opened 4 years ago
Unity has its own metric and it is not a physical metric in real world. Therefore, it is not meter. I got the velocity or some other values as a real metric such as kph, I converted it according to the unity metric and average length of the vehicle.
Hi, In the DRL Simulator distance between Agent and other obstacles calculated in float values. Is this float values equal to Meters ? If not, then what this float value represent?
Please help me to understand this?
Thanks in Advance Malathi K