Open Enverex opened 1 week ago
Are you changing the scripts in the project window? Does doing it in the hierarchy have the same issue?
Yes, as doing bulk changes like this can only be done from the project window (the act of selecting many different base prefabs).
So defaulting to Continuous isn't too bad as it's been explained the script handles this internally, but it becomes an issue due to the whole "VRChat uses whatever the last setting is" resulting in it pushing other scripts to Continuous. The fix then would be to set the script to Manual, but it doesn't look like this works when editing multiple prefabs at once;
The bug is that when selecting multiple prefabs and changing the sync type, it only changes the sync type on one of the prefabs, not all of them as you'd expect.