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MMazzocchi
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space-dud
space-dud is a nodejs HTTP plugin that facilitates the streaming of events between controller and display clients.
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Add publish task
#80
MMazzocchi
closed
6 years ago
1
Add clean task
#79
MMazzocchi
closed
6 years ago
0
Integrate test process into gulp
#78
MMazzocchi
closed
6 years ago
0
Move server test code into the server folder
#77
MMazzocchi
closed
6 years ago
2
Integrate gulp into the build process
#76
MMazzocchi
closed
6 years ago
0
Minify space-dud-client.js.
#75
MMazzocchi
opened
6 years ago
0
Stop building single-class JS files on the client side.
#74
MMazzocchi
opened
6 years ago
0
Remove StaticServer.
#73
MMazzocchi
opened
6 years ago
0
In GamepadConnection, replace references to "controller" with "gamepad".
#72
MMazzocchi
closed
6 years ago
0
Remove deprecated methods.
#71
MMazzocchi
opened
6 years ago
0
Update example package to use ControllerConnection only
#70
MMazzocchi
closed
6 years ago
0
Create TouchController
#69
MMazzocchi
opened
6 years ago
0
Bundle everything into a single exportable object on the client side
#68
MMazzocchi
closed
6 years ago
0
Move example project into the space-dud project.
#67
MMazzocchi
closed
7 years ago
0
Allow DisplayConnection to be a mixin.
#66
MMazzocchi
closed
7 years ago
1
Modify the output of the build script to be "dist" not "js".
#65
MMazzocchi
closed
7 years ago
0
Remove warning message in GamepadConnection
#64
MMazzocchi
closed
6 years ago
0
Remove ControllerConnection and replace it with ControllerConnectionBase.
#63
MMazzocchi
closed
6 years ago
0
Remove ControllerClient's onReadyHandler
#62
MMazzocchi
closed
7 years ago
0
Remove deprecated methods.
#61
MMazzocchi
closed
6 years ago
0
Player should use EventEmitter model for consumers.
#60
MMazzocchi
opened
7 years ago
0
Fix JointClient.
#59
MMazzocchi
opened
7 years ago
1
Reorganize DisplayConnection to remove redundant EventEmitter functionality.
#58
MMazzocchi
closed
7 years ago
0
Remove deprecated methods.
#57
MMazzocchi
closed
7 years ago
3
Deprecate all existing methods created by Observable.
#56
MMazzocchi
closed
7 years ago
1
Implement the built-in nodejs events framework.
#55
MMazzocchi
closed
7 years ago
0
Add debug calls where they are missing.
#54
MMazzocchi
closed
7 years ago
0
Fix package.json to run build prepublish, not preinstall.
#53
MMazzocchi
closed
7 years ago
0
Rework ControllerClient to ineherit observable.
#52
MMazzocchi
closed
7 years ago
1
Reorganize client-side code.
#51
MMazzocchi
closed
7 years ago
1
Add .npmignore.
#50
MMazzocchi
closed
7 years ago
0
Write tests for client-side classes.
#49
MMazzocchi
opened
7 years ago
0
Seperate out tests for server, client, and shared classes.
#48
MMazzocchi
closed
7 years ago
0
Allow imports into client-side code without multiple script tags. Allow shared code.
#47
MMazzocchi
closed
7 years ago
0
Make DisplayClient inherit Observable.
#46
MMazzocchi
closed
7 years ago
1
Only use one controller in GamepadConnection.
#45
MMazzocchi
closed
6 years ago
0
Allow keyboard in place of controller.
#44
MMazzocchi
closed
7 years ago
0
Add code coverage tool.
#43
MMazzocchi
closed
7 years ago
0
Clean up unneeded async functions.
#42
MMazzocchi
closed
7 years ago
0
Implement a proper Observable object.
#41
MMazzocchi
closed
7 years ago
0
Create FollowerClient
#40
MMazzocchi
opened
7 years ago
0
JointClient
#39
MMazzocchi
closed
7 years ago
0
Make Player aware of its ID.
#38
MMazzocchi
closed
7 years ago
0
Don't start the GameServer immediately, add a start() method.
#37
MMazzocchi
closed
7 years ago
0
Add a getGame method to GameServer.
#36
MMazzocchi
closed
7 years ago
0
Add an "onPlayerReady" function to Game.
#35
MMazzocchi
closed
7 years ago
0
"Open" functions for ControllerClient and DisplayClient(s) in Player.
#34
MMazzocchi
closed
7 years ago
0
Remove ServerClient.
#33
MMazzocchi
closed
7 years ago
0
Have a dedicated, single DisplayClient for Player.
#32
MMazzocchi
closed
7 years ago
1
Create a ServerConsumerClient that allows for server side handling of events.
#31
MMazzocchi
closed
7 years ago
0
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