Instead of its current ability of causing damage-over-time, I'd like to suggest a new ability, or rather... an old ability from the SC2 days from a different tower.
The longer it consecutively shoots a target, the greater its splash grows, up to a cap of +300. That said, drop its default to 100/200.
Instead of its current ability of causing damage-over-time, I'd like to suggest a new ability, or rather... an old ability from the SC2 days from a different tower.
The longer it consecutively shoots a target, the greater its splash grows, up to a cap of +300. That said, drop its default to 100/200.