Closed MOARdV closed 6 years ago
MASComponent TEXTURE_SHIFT UV values are currently hard-coded numbers only. They could be variable to allow dynamic texture shifting (for instance, the retro Flag Indicator props could change color).
Added in commit https://github.com/MOARdV/AvionicsSystems/commit/7905e261d1de671c63a77cad85c07e1619f09fad
MASComponent TEXTURE_SHIFT UV values are currently hard-coded numbers only. They could be variable to allow dynamic texture shifting (for instance, the retro Flag Indicator props could change color).