MOARdV / AvionicsSystems

MOARdV's Avionics Systems for Kerbal Space Program - a new generation of IVA enhancement.
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Range setting for mascomponent textureshift (and others) #284

Closed InsaneDruid closed 4 years ago

InsaneDruid commented 4 years ago

Currently the texture shift functionality of mascomponent ignores range settings, always using 0,1 as the range, which, for example, makes it difficult to implement a fc.SolarPanelOutput() gauge without scaling the variable in a lua script or something.

Might be true for other functions of mascomponent, too.

InsaneDruid commented 4 years ago

Was changed a long time ago. Sorry.