As reported by YungTwee on reddit the initial tick sometimes starts off inaccurate with approximately .6 too long.
I assume it might be partially caused by latency and partially by bad coding in the totemtimers core. I assume the difference of .6 might be the time between the user pressing the button to cast a totem and the server response to actually finishing the cast. However, I did not yet find some the time to investigate.
As reported by YungTwee on reddit the initial tick sometimes starts off inaccurate with approximately .6 too long.
I assume it might be partially caused by latency and partially by bad coding in the totemtimers core. I assume the difference of .6 might be the time between the user pressing the button to cast a totem and the server response to actually finishing the cast. However, I did not yet find some the time to investigate.