Closed AtiyahElsheikh closed 1 year ago
It's probably best to check this using the profiler.
I believe I have used once code_warntype on doDeaths! and the only (yellow light) warning was the combination of {Nothing,Person}
I believe I have used once code_warntype on doDeaths! and the only (yellow light) warning was the combination of {Nothing,Person}
We might want to change this to using a Nobody constant (equivalent to UndefinedHouse) at some point.
Memory allocation increased a lot after using logging etc. Not sure if this is the only cause, as I was using the recent version of Simulate before modification.
For insuring I am creating a light version without I/O, logging etc.