The original player entity was no longer found when players died and turned into a corpse, added a pointer to the original player if the corpse is created by a player then passing it on to the chat function and keeping track of players that have already received every message via set.
Tested both alone and on a server with one other player, all messages can be read while dead and set while dead and arrive at the other player.
The original player entity was no longer found when players died and turned into a corpse, added a pointer to the original player if the corpse is created by a player then passing it on to the chat function and keeping track of players that have already received every message via set.
Tested both alone and on a server with one other player, all messages can be read while dead and set while dead and arrive at the other player.
Related Issue:
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