cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_arrowlt.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/arrowlt.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_arrowrt.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/arrowrt.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_.tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_(null).tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_(null).tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_(null).tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_(null).tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_(null).tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_(null).tga" for reading
cl: FileSystem_LoadFileIntoBuffer: couldn't open file "gfx/vgui/640_(null).tga" for reading
They've been broken for a long time, just only now getting errors because of the new filesystem functions we're using reports such errors. My guess is the stuff that calls BitmapTGA *LoadTGAForRes(const char *pImageName) is actually broken.
They've been broken for a long time, just only now getting errors because of the new filesystem functions we're using reports such errors. My guess is the stuff that calls
BitmapTGA *LoadTGAForRes(const char *pImageName)
is actually broken.