MT-CTF / capturetheflag

Capture the Flag game using the Minetest Voxel Engine
https://ctf.rubenwardy.com
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Domination game mode #1081

Open farooqkz opened 1 year ago

farooqkz commented 1 year ago

This game mode can be an extension of any or one of the current modes(nade fight, classic and classes).

Description

Additional notes

These notes are almost a draft. Not fully baked, yet. Suggestions are very welcome.

MathPlusEnglish commented 1 year ago

An alright idea but I think there should be another way of conquering land instead of using doors.

farooqkz commented 1 year ago

If the territory each door claims is big enough, each team could build small camps with team doors and get closer to the enemy flag. Reminds me of the real wars in history in which an army had to get one city after another till they reached the capital xD

LoneWolfHT commented 1 year ago

The team door node needs to be replaced with something else, it's ok for modes to have their own nodes

farooqkz commented 1 year ago

The team door node needs to be replaced with something else, it's ok for modes to have their own nodes

If I may ask, why not doors and why something else?

LoneWolfHT commented 1 year ago

If I may ask, why not doors any why something else?

Doors are for allowing/preventing walking through gaps in walls, not claiming territory

farooqkz commented 1 year ago

@LoneWolfHT The proposal has been updated and I think now you can remove the Action needed label :)

LoneWolfHT commented 1 year ago

Marking as WIP/draft for now, it still needs fleshing out before implementation can be considered

farooqkz commented 2 months ago

Marking as WIP/draft for now, it still needs fleshing out before implementation can be considered

What else does it need before we consider implementation, if I may ask? I mean other than initial flag territory claim radius and domination block territory claim.

LoneWolfHT commented 2 months ago

I guess you could implement it now, and it might be easier that way, but expect to do a lot of rewriting as issues are found

farooqkz commented 2 months ago

I guess you could implement it now, and it might be easier that way, but expect to do a lot of rewriting as issues are found

About the parameters, how about making them related to map size? It should produce more sensible results than a constant radius size.

LoneWolfHT commented 2 months ago

You could try that. I'm not particularly excited by this mode idea (partly because it doesn't remind me of any games I've ever played) so it's harder to come up with ideas for it.

farooqkz commented 2 months ago

You could try that. I'm not particularly excited by this mode idea (partly because it doesn't remind me of any games I've ever played) so it's harder to come up with ideas for it.

There is always a first time ;)