Closed mrtechtroid closed 1 week ago
That's punch_interval, the damage is down where fleshy=1
is. Maybe that needs to be increased to 2? A punch interval of 1 should be fine, it's accurate too
It does work(does damage as expected), when the punch_interval was increased to 10. However could you let me know of any alternative approaches to fix it.
hmm it works. Though I can't say why...
It does work(does damage as expected), when the punch_interval was increased to 10. However could you let me know of any alternative approaches to fix it.
There might be an on_punchplayer or something that's ignoring 1hp damage with punch intervals of 1
What does 2hp of fleshy damage do?
Yes, punch interval 1, with fleshy = 2 also works, in fixing the issue.
1
instead of10
, the poison grenade did not do damage at all to players.