WadBuffers in WadMerge are created using the default constructor, which makes the the buffer double in size every expansion, thus hitting heap limits rather quickly.
As of this writing, DoomStruct currently has no way to fine-tune this. Will need to be added.
WadBuffers in WadMerge are created using the default constructor, which makes the the buffer double in size every expansion, thus hitting heap limits rather quickly.
As of this writing, DoomStruct currently has no way to fine-tune this. Will need to be added.