Closed dashodanger closed 2 months ago
This will greatly simplify collision detection, hitscan attack checks, and many other calculations done inside the playsim.
Need to ensure that features we still desire (swimmable deep water) are preserved.
Addressed via https://github.com/MUD-Team/mud/pull/18; swimmable deep water without 3d floors/control sectors is in
This will greatly simplify collision detection, hitscan attack checks, and many other calculations done inside the playsim.
Need to ensure that features we still desire (swimmable deep water) are preserved.