Closed bag7dad closed 2 years ago
In the library they don't have this logic of rooms, usually this is something specific to your game or application, so it's up to the developer to implement it on your server, you know? But nothing prevents you from creating this logic and using KingNetwork or any other socket library, as it is something uncoupled from the socket.
can add rooms to the socket? so the client can Join any room and send message to a specific room