Closed halflumi closed 9 months ago
Thanks, it looks fine. However, it doesn't seem to compile:
D:\a\1\s\src\GameLogic\PlayerActions\Items\MoveItemAction.cs(237,49): error CS0246: The type or namespace name 'ItemDefinition' could not be found (are you missing a using directive or an assembly reference?) [D:\a\1\s\src\GameLogic\MUnique.OpenMU.GameLogic.csproj]
D:\a\1\s\src\GameLogic\PlayerActions\Items\MoveItemAction.cs(244,44): error CS1503: Argument 1: cannot convert from 'MUnique.OpenMU.DataModel.Configuration.Items.ItemDefinition' to 'ItemDefinition' [D:\a\1\s\src\GameLogic\MUnique.OpenMU.GameLogic.csproj]
I think a using statement is missing at the top of the file ;)
I should've cherry-picked instead of manually copying n' pasting. Now it's fixed.
Prevent equipping a two-handed item to the left hand slot when the right hand slot has a one-handed item or shield, and vice versa.