MWisBest / OpenNFSTools

Open-source tools for modding games in the Need For Speed series, generally the EAGL engine games.
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TextureCompiler: Add ARGB Support #1

Open lonestalker opened 8 years ago

lonestalker commented 8 years ago

dxt3 support especially... for some more advanced core game mods...

MWisBest commented 8 years ago

Unless I'm missing something here, it seems like it already supports DXT3. ARGB support is now on the To-Do list! :+1:

lonestalker commented 8 years ago

http://i.imgur.com/C2UbUHG.png < screen shot of the errir https://www.dropbox.com/s/8fdlp2cdfcbvll2/trackmapstest.rar?dl=0 < .rar with all the textures it wont let several dxt 3 textures work.

if you could get these textures working then trackmaps for all the unused tracks could be added without issue + lots of other things could be added.

currently since you cant import these dxt 3 textures you have to import them as dxt1 or dxt5 which causes huge graphical glitches basically rendering the whole addition a waste.