Open JamieRCHI opened 2 years ago
I am thinking this should be a bug. This is the reason, quite often, why the Excavators get stuck and I have to click recover to fix them.
Related to issues 693 and 699.
I don't see how this solves stuck excavators. Excavators are getting stuck because of landslides. You are simply mining into really really tall clifs if this happens. If we should be realistic the excavators should just get wrecked when getting hit with overburden. There are some options we are considering for future updates but that's not really related to what is suggested here. So I consider closing this as dupe of #693 which is a bit cleaer as it just points to the issue.
I don't see how this solves stuck excavators. Excavators are getting stuck because of landslides. You are simply mining into really really tall clifs if this happens. If we should be realistic the excavators should just get wrecked when getting hit with overburden. There are some options we are considering for future updates but that's not really related to what is suggested here. So I consider closing this as dupe of #693 which is a bit cleaer as it just points to the issue.
Not true about the landslide issue. Quite often they just get stuck and you have to send them back. I get the feeling that you guys don't even play the game. The code for the vehicles in this game is completely broken and you still don't get it.
Does this still occur on the latest version? If yes, could you please provide a save file?
Still broken. Happens when not even near a place than can have landslides.
If you take game saves with mods (Captain of Cheats) then I can send one. I never play unmodded.
Still broken on the latest release, as of this week. A few days ago a developer insisted that the trucks don't drive over the Red lines surrounding a mining or dumping area. This is not true. The trucks are ignoring the red lines and jumping over several tiles and immediately getting stuck.
I quite often see the Excavator ignoring the closest free tiles and jumping over an unfinished tile or two. Should never happen. Disable diagonal moves from one tile to another. Adjacent moves only.
The red border should be placed around any tile blocked by others on all four edges. This would eliminate most issues. Including tiles that can be currently driven on due to normal pathing rules. Maybe instead of the red border, coloring the whole tile red or orange to indicate access not allowed for excavating, dumping, or picking stuff up.
Maybe treat the mining area like a chess board. Only certain moves allowed from tile to tile for each vehicle. Vehicles do not share tiles. Four mining/dumping colors instead of just two.
For vehicles blocked by landslides. The only answer is to click the recover button. :) I think not always. The game logic should cause the vehicle to slide down to a stable tile. (Sometimes to a blocked tile. Roll the dice.) This might be more realistic. Also cause damage to truck and or escavator when this happens, and force the vehicle to automatically 'recover' itself if it slides to a stable unblocked tile. (Driving all the way back to the truck depot which creates additonal shortages.)
Sometimes it should do what happens now. Pop up error message and then I fix it by clicking a button.