MaKiPL / FF8_demaster

Unofficial Final Fantasy VIII Remastered core mod based on import-dependency DLL that updates the gamecode and fixes issues left by developers
https://makipl.github.io/FF8_demaster/
GNU General Public License v3.0
99 stars 9 forks source link

Clouds. Minimap and full screen map collide. #38

Closed Sebanisu closed 2 months ago

Sebanisu commented 3 years ago

wmset_014_0 is supposed to be the clouds in the sky. But demaster isn't requesting this image anymore. I am unsure why.

Sebanisu commented 3 years ago

Okay I found the clouds.. sadly though it seems to be colliding with the minimap and the full screen map. All 3 images use the same tPage 13. With texture type 0.

Also the minimap isn't stable on one tPage it cycles through several numbers. I saw atleast 13,15,22,28. I was forcing the game to attempt to load so it'd flash the black when ever i didn't handle one of the tPages.

Sebanisu commented 3 years ago

https://media.discordapp.net/attachments/817078672242114570/849253938116821023/unknown.png?width=950&height=676

Sebanisu commented 3 years ago

related: https://github.com/MaKiPL/FF8_demastered/commit/47641b5da5ab305b80c1e4a33719839f11f3163a

Sebanisu commented 3 years ago

Because of tpage 13 was used by the wm effects with texture type 18. In my commit above there I made it so texture_type 0 looks for wmset0_13_0 so the file names didn't collide.

MaKiPL commented 2 months ago

Closing this one in favor of #23 Those guys are going to use different approach