MaKiPL / FF8_demaster

Unofficial Final Fantasy VIII Remastered core mod based on import-dependency DLL that updates the gamecode and fixes issues left by developers
https://makipl.github.io/FF8_demaster/
GNU General Public License v3.0
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Fixes to battle stage cache from bugs in previous pull request. #43

Closed Sebanisu closed 3 years ago

Sebanisu commented 3 years ago

I found and fixed some issues from https://github.com/MaKiPL/FF8_demastered/pull/42 that I missed. Seems to work as expected now. 1) It was incrementing the frame counter and never setting it back to 1.

Though this is something to be concerned with if you go overboard on your animations by adding too many frames you could hit the limit of the computer. And start seeing black textures. Though if we used more dds over png we'd have more headroom.

The png is surprisingly usable with animations now because of the fixes to the cache!