MaKiPL / FF8_demaster

Unofficial Final Fantasy VIII Remastered core mod based on import-dependency DLL that updates the gamecode and fixes issues left by developers
https://makipl.github.io/FF8_demaster/
GNU General Public License v3.0
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Worldmap texture upscale use low-res distant texture when in Balamb vehicle #77

Open MaKiPL opened 3 months ago

MaKiPL commented 3 months ago
  1. when enough far away it uses low-res texture obraz
  2. When approached close, it replaces the texture with high-res obraz

High-res should be always visible

The game stores the low-res atlas inside the VRAM, then replaces it with higher resolution variant. Therefore there's no low-res texture present when high-res is used