MaKiPL / OpenVIII-monogame

Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
MIT License
637 stars 58 forks source link

world - water blocks should be infinitely replicated on edges of map #119

Closed MaKiPL closed 4 years ago

MaKiPL commented 5 years ago

proposed solution: -render additional fake blocks in non 32/24 space to simulate the effect. Thanks to physical warping and seamingless of water the wrapping would be not noticed

MaKiPL commented 5 years ago

featured in 0e81b2b0efa2506d902036d2d27c340b650fc171

MaKiPL commented 4 years ago

In one case when at x=31 y=0 the wrapping for top-right is incorrect - every other corner is wrapping fine