MaKiPL / OpenVIII-monogame

Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
MIT License
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MODULE_BATTLE_DEBUG: skydome primary rendering/ wrong GraphicsDevice params #2

Closed MaKiPL closed 5 years ago

MaKiPL commented 5 years ago

Skydome in BS module is rendering at first, probably due to the fact of spritebatch manipulation for fade-in/out in overture implementation. Check the Memory.graphics.GraphicsDevice parameters