MaKiPL / OpenVIII-monogame

Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
MIT License
637 stars 58 forks source link

small update #26

Closed Sebanisu closed 5 years ago

Sebanisu commented 5 years ago

We had a request on the forums last week to increase speed on world map. So I added speed controls

I tweaked ffcc to preload the audio and first frame of video when "new ffcc" is used. instead of waiting for the first GetFrame call. so i could remove the extra getframe before play.