MaKiPL / OpenVIII-monogame

Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
MIT License
642 stars 59 forks source link

End of Overture color corruption. #77

Closed Sebanisu closed 5 years ago

Sebanisu commented 5 years ago

LordUrQuan Today at 11:08 PM ok... that was unexpected got distracted so the overture ran through to the end. final graphic has psychedlic color corruption https://media.discordapp.net/attachments/552838120895283210/580593042021679125/overture_complete.jpg?width=1241&height=703

Sebanisu commented 5 years ago

unknown (1) I confirmed it is happening.

Sebanisu commented 5 years ago

I fixed the overture. Maki changed the decompress function a while back and everywhere that uses it needs to skip the first 4 bytes of buffer and I saw a spot that isn't skipping the bytes. unknown (2)

Sebanisu commented 5 years ago

unknown (3) Fixed another bug nearby. If you look at the zoomed in top left you will see 4 pixels. this shifted everything over 4. This was solved by skipping 8 bytes of data from the start of the buffer.