Closed Motioneer closed 1 month ago
Thanks for linking the documentation. I was bugged by the fact that they aren't consistent between the C# files and GDScript, but seeing that point acknowledged in the docs makes me feel better about it. It appears to have at least been weighed as a factor before making the style guide decisions.
Oh wow, that was a quick turnaround. I actually wanted to create a pull request, but you beat me to it. Amazing work!
Ah, darn. I wasn't sure whether you planned to. Next time!
Timing was good. I just wrapped up a game jam, and with the 4.3 release, I'm trying to get through issues and make sure the template is updated.
The Godot documentation recommends the use snake_case for folder and file names, to avoid problems with case insensitive file systems. I'm currently manually renaming all files in my project, since the addon files get inherited by the implementations, I am renaming these too. I wonder if it would be a good idea to change them in the source as well. Thank you for this great template!