Open hsandt opened 6 months ago
Yeah, it definitely limits the flexibility. Maybe some of this could be accomplished by moving more scenes into examples/
and inheriting from even simpler base/
scenes, but I'm hesitant to do another refactor. I think an option for a deep copy makes the most sense right now, too.
I really like the prefab copy (or rather, inheritance) system on start, but I still need to customize the option widgets further (there are too big on my lores pixel art game, I need to change some HBox to VBox, etc.).
Maybe we could have an option to create copies (or rather, inheriting scenes, since I see the copy inherit from the addon scenes, which is great) of low-level widgets as well?
Right now I must do it manually and remember to reassign references everywhere accordingly.