Maaack / Godot-Game-Template

Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
MIT License
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Suggestion: option after install to copy UI prefabs/scenes even deeper #74

Open hsandt opened 1 month ago

hsandt commented 1 month ago

I really like the prefab copy (or rather, inheritance) system on start, but I still need to customize the option widgets further (there are too big on my lores pixel art game, I need to change some HBox to VBox, etc.).

Maybe we could have an option to create copies (or rather, inheriting scenes, since I see the copy inherit from the addon scenes, which is great) of low-level widgets as well?

Right now I must do it manually and remember to reassign references everywhere accordingly.

Maaack commented 1 month ago

Yeah, it definitely limits the flexibility. Maybe some of this could be accomplished by moving more scenes into examples/ and inheriting from even simpler base/ scenes, but I'm hesitant to do another refactor. I think an option for a deep copy makes the most sense right now, too.