Maaack / Godot-Game-Template

Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
MIT License
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Plugin doesn't include keybindings for gamepads present in full template #77

Closed Maaack closed 1 month ago

Maaack commented 1 month ago

The full template has added some gamepad inputs to the default UI actions. Specifically, ui_accept, ui_cancel, ui_page_up, and ui_page_down.

image

These are currently not present in the plugin version, and result in a different experience for users of the plugin. One solution suggested in the Discord was to use an autoload to add the input events when the app starts. However, according to the documentation, project settings can be overridden by including a override.cfg in the project's root directory.

https://docs.godotengine.org/en/stable/classes/class_projectsettings.html