Closed Maaack closed 1 month ago
The LevelLoader may try to load an invalid level after:
current_level
> levels.size()
This results in some confusing errors.
Ah, this might be what I just discovered a few moments ago.
How I replicated mine:
The LevelLoader may try to load an invalid level after:
current_level
var that is> levels.size()
.This results in some confusing errors.