Closed dshadowwolf closed 5 years ago
Seems the night vision needs a bit more work. The other issue might take a bit more work and is probably related to the compression being used to sync settings between client and player.
Hey :) i got the same crash but whitout night version on, it was night tho and was hited by alot of zombies, (was testing armor :)
Time: 8/28/18 10:44 PM Description: Ticking player
java.lang.NullPointerException: The validated object is null at org.apache.commons.lang3.Validate.notNull(Validate.java:225) at org.apache.commons.lang3.Validate.notNull(Validate.java:206) at net.minecraft.util.NonNullList.set(SourceFile:49) at net.minecraft.entity.player.InventoryPlayer.func_70299_a(InventoryPlayer.java:575) at net.machinemuse.powersuits.powermodule.environmental.AutoFeederModule.onPlayerTickActive(AutoFeederModule.java:88) at net.machinemuse.powersuits.event.PlayerUpdateHandler.onPlayerUpdate(PlayerUpdateHandler.java:67) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_661_PlayerUpdateHandler_onPlayerUpdate_LivingUpdateEvent.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) at net.minecraftforge.common.ForgeHooks.onLivingUpdate(ForgeHooks.java:567) at net.minecraft.entity.EntityLivingBase.func_70071h(EntityLivingBase.java:2088) at net.minecraft.entity.player.EntityPlayer.func_70071h(EntityPlayer.java:234) at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:382) at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:173) at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:285) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:790) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:252) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Unknown Source)
complete logs please, and use pastebin or similar. Edit: The crash for the auto feeder should be fixed in the next release.
Sorry lehjr, just thought that it was a small/short crash log related to topic. I normally use pastebin sorry 😊 btw very nice job getting the mod to 1.12! Keep up the good work sir!
Sill needs some work, but it's getting there.
both issues have been fixed in recent alphas
During a quick&dirty test when trying to add modifications comparable to what I'd use in 1.10 and prior versions I got a "Ticking Player" crash that seemed to be prefaced by the screen flashing as if the night vision mod was trying to start and not having enough power. [https://gist.github.com/dshadowwolf/6426b4d6b9614116eb0dc5b1d18cb444]("logs/latest.log" is here) - if you need more information, feel free to ask. Looking forward to this finally reaching Release.