Open Lordmau5 opened 5 years ago
As soon as I get the cosmetic preset code fished, this will be fixed.
This should be fixed in Alpha 21.
I assume that it is fixed, but the server doesn't even want to start with the newest Alpha build.
This is the newest crash - something in regards to the ServerProxy
not being found:
https://paste.gg/p/anonymous/2deada5ac7f94ebda6c32b4e2019fe26
o.0 I'll give this a look in a few minutes. Should have a fix up in a couple hours. Not a hard fix, just have some stuff to do at the moment.
Seems like a weird issue, considering that a ServerProxy
file doesn't seem to be available anywhere in the .numina
package... But glad to hear that it's not a hard fix :)
It's because I eliminated the "common proxy" in favor of using the mod file to handle proxy tasks
New alpha uploaded.
Server booted up again. Tried adjusting the colors through the cosmetics tab again and that worked now
The dedicated server still spews out some errors about trying to access a client class on the server https://paste.gg/p/anonymous/7b20a63fb91a4654aa5abfbe9399f939
Why is DefaultmodelSpec
even being accessed on the server in the first place is what I'm curious about?
Together with ModelRegistry
and TexturePartSpec
I probably just need to re-calibrate the precision hammer.
Testing a "new" fix. Server load time is terrible (which is why there are so many server related issues) on my machine so it might be awhile.
Fixed that, just need to fix an issue with the cosmetic selection with the power fist.
There, should be usable now.
I'll report back in a bit, can't really test it right now. Thank you for the fix though :)
Alright, it doesn't throw errors anymore on the server :)
The only thing that doesn't work now is that the "Alpha" slider isn't doing anything, though I feel that's not really relevant to this issue in terms of it crashing (and probably also known)
The alpha slider should work but the effect isn't really apparent in the cosmetic GUI. It's a limitation of Minecraft's rendering.
Minecraft Version: 1.12.2 Forge Version: 14.23.5.2796 MachineMusePowersuits Version: ALPHA-20
When trying to change the colors in the right side of the Visuals tab in the Power Armor Tinker Table whilst playing on a dedicated server, the server throws an error and disconnects the client. https://paste.gg/p/anonymous/22d9a1084ba34f1f83dc12391bc6b7b4
From what I can tell the
MPSNBTUtils.getMuseRenderTag
has a reference to theDefaultModelSpec
, which seems to be a client-only class, thus it can't find it.