Machmed / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
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Pssm + vertical light + BulletAppState = Xmas tree #234

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
When using PssmShadowRenderer with a vertical light (0,-1.0,0), in combination 
with physics' BulletAppState, there is an unbearable flickering of the shadows

see 
http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/parallel
-split-shadow-mapping-processor/?topic_page=2&num=15#post-107927 for a testcase 
and the next posts for a workaround 

Original issue reported on code.google.com by remy.bou...@gmail.com on 31 Oct 2010 at 7:24

GoogleCodeExporter commented 9 years ago

Original comment by remy.bou...@gmail.com on 25 Dec 2010 at 4:48

GoogleCodeExporter commented 9 years ago
This issue is still there but it does not need physics/bullet to reproduce

Original comment by ShadowIs...@gmail.com on 1 Jul 2011 at 5:59

GoogleCodeExporter commented 9 years ago

Original comment by ShadowIs...@gmail.com on 8 Sep 2012 at 5:51