Currently Detour raycast() method does not work correctly if a polygon contains
two consequent parallel edges.
Allow Recast to generate such polygons (ileft() in mesh generation should use
<=) and fix Detour raycast().
Original issue reported on code.google.com by memono...@gmail.com on 21 Jan 2011 at 7:12
Original issue reported on code.google.com by
memono...@gmail.com
on 21 Jan 2011 at 7:12