If you select a character for "Move" or "Run" or "Charge" action, emphasize visually (highlight, change colour) the path that will be taken by the character
If you implemented this, then we could also change the default behaviour of "attack" to:
"if it is possible to move towards enemy towards the enemy, then move and attack"
If you select a character for "Move" or "Run" or "Charge" action, emphasize visually (highlight, change colour) the path that will be taken by the character