Macumbafeh / BlizzFader

Fade out/in the Party and TargetFrame when out of range based on your spells
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errors when targeting #3

Open Zergei opened 1 week ago

Zergei commented 1 week ago

1x BlizzFader\BlizzFader.lua:1484: IsSpellInRange(): Invalid spell slot BlizzFader\BlizzFader.lua:1484: in function <BlizzFader\BlizzFader.lua:874> BlizzFader\BlizzFader.lua:1515: in function <BlizzFader\BlizzFader.lua:1510>

Locals: (for index) = 5 (for limit) = 5 (for step) = 1 i = 5 frame = TargetFrame { debuffs = TargetFrameDebuffs {} portrait = TargetFramePortrait {} showThreat = true raidTargetIcon = TargetFrameTextureFrameRaidTargetIcon {} highLevelTexture = TargetFrameTextureFrameHighLevelTexture {} healAbsorbBarRightShadow = TargetFrameHealAbsorbBarRightShadow {} healAbsorbBarLeftShadow = TargetFrameHealAbsorbBarLeftShadow {} totalAbsorbBarOverlay = TargetFrameTotalAbsorbBarOverlay {} elapsed = 0 showAuraCount = true showLeader = true healthbar = TargetFrameHealthBar {} pvpIcon = TargetFrameTextureFramePVPIcon {} deadText = TargetFrameTextureFrameDeadText {} MALockPointHook = true myHealPredictionBar = TargetFrameFrameMyHealPredictionBar {} noTextPrefix = true SetPoint = defined =[C]:-1 auraRows = 0 buffs = TargetFrameBuffs {} nameBackground = TargetFrameNameBackground {} showLevel = true levelText = TargetFrameTextureFrameLevelText {} MAHooked = true leaderIcon = TargetFrameTextureFrameLeaderIcon {} healAbsorbBar = TargetFrameHealAbsorbBar {} myManaCostPredictionBar = TargetFrameFrameManaCostPredictionBar {} opt =

{} statusSign = -1 unit = "target" showPVP = true maxDebuffs = 8 maxBuffs = 16 borderTexture = TargetFrameTextureFrameTexture {} totalAbsorbBar = TargetFrameTotalAbsorbBar {} showPortrait = true TOT_AURA_ROW_WIDTH = 101 overHealAbsorbGlow = TargetFrameOverHealAbsorbGlow {} statusCounter = 0 overAbsorbGlow = TargetFrameFrameOverAbsorbGlow {} threatIndicator = TargetFrameFlash {} manabar = TargetFrameManaBar {} totFrame = TargetFrameToT {} unitHPPercent = 1 OnEvent = @ Interface\FrameXML\TargetFrame.lua:137: MAPoint =
{} spellbar = TargetFrameSpellBar {} menu = @ Interface\FrameXML\TargetFrame.lua:87: showClassification = true 0 = threatNumericIndicator = TargetFrameNumericalThreat {} otherHealPredictionBar = TargetFrameFrameOtherHealPredictionBar {} name = TargetFrameTextureFrameName {} } unit = "target" inRange = true frameCount = 5 frameList =
{ 1 = PartyMemberFrame1 {} 2 = PartyMemberFrame2 {} 3 = PartyMemberFrame3 {} 4 = PartyMemberFrame4 {} 5 = TargetFrame {} } unitList =
{ 1 = "party1" 2 = "party2" 3 = "party3" 4 = "party4" 5 = "target" }


Macumbafeh commented 1 week ago

Hello, which class are you playing. Also test without any other addon. I guess you use 3.3.5 client?

Edit : i updated the libs. try again with the new version.

Zergei commented 1 week ago

Hello, which class are you playing. Also test without any other addon. I guess you use 3.3.5 client?

Edit : i updated the libs. try again with the new version.

now it works ty for the update