Open Zergei opened 1 week ago
1x BlizzFader\BlizzFader.lua:1484: IsSpellInRange(): Invalid spell slot BlizzFader\BlizzFader.lua:1484: in function <BlizzFader\BlizzFader.lua:874> BlizzFader\BlizzFader.lua:1515: in function <BlizzFader\BlizzFader.lua:1510>
Locals: (for index) = 5 (for limit) = 5 (for step) = 1 i = 5 frame = TargetFrame { debuffs = TargetFrameDebuffs {} portrait = TargetFramePortrait {} showThreat = true raidTargetIcon = TargetFrameTextureFrameRaidTargetIcon {} highLevelTexture = TargetFrameTextureFrameHighLevelTexture {} healAbsorbBarRightShadow = TargetFrameHealAbsorbBarRightShadow {} healAbsorbBarLeftShadow = TargetFrameHealAbsorbBarLeftShadow {} totalAbsorbBarOverlay = TargetFrameTotalAbsorbBarOverlay {} elapsed = 0 showAuraCount = true showLeader = true healthbar = TargetFrameHealthBar {} pvpIcon = TargetFrameTextureFramePVPIcon {} deadText = TargetFrameTextureFrameDeadText {} MALockPointHook = true myHealPredictionBar = TargetFrameFrameMyHealPredictionBar {} noTextPrefix = true SetPoint = defined =[C]:-1 auraRows = 0 buffs = TargetFrameBuffs {} nameBackground = TargetFrameNameBackground {} showLevel = true levelText = TargetFrameTextureFrameLevelText {} MAHooked = true leaderIcon = TargetFrameTextureFrameLeaderIcon {} healAbsorbBar = TargetFrameHealAbsorbBar {} myManaCostPredictionBar = TargetFrameFrameManaCostPredictionBar {} opt = {} statusSign = -1 unit = "target" showPVP = true maxDebuffs = 8 maxBuffs = 16 borderTexture = TargetFrameTextureFrameTexture {} totalAbsorbBar = TargetFrameTotalAbsorbBar {} showPortrait = true TOT_AURA_ROW_WIDTH = 101 overHealAbsorbGlow = TargetFrameOverHealAbsorbGlow {} statusCounter = 0 overAbsorbGlow = TargetFrameFrameOverAbsorbGlow {} threatIndicator = TargetFrameFlash {} manabar = TargetFrameManaBar {} totFrame = TargetFrameToT {} unitHPPercent = 1 OnEvent = @ Interface\FrameXML\TargetFrame.lua:137: MAPoint = {} spellbar = TargetFrameSpellBar {} menu = @ Interface\FrameXML\TargetFrame.lua:87: showClassification = true 0 = threatNumericIndicator = TargetFrameNumericalThreat {} otherHealPredictionBar = TargetFrameFrameOtherHealPredictionBar {} name = TargetFrameTextureFrameName {} } unit = "target" inRange = true frameCount = 5 frameList = { 1 = PartyMemberFrame1 {} 2 = PartyMemberFrame2 {} 3 = PartyMemberFrame3 {} 4 = PartyMemberFrame4 {} 5 = TargetFrame {} } unitList = { 1 = "party1" 2 = "party2" 3 = "party3" 4 = "party4" 5 = "target" } Macumbafeh commented 1 week ago Hello, which class are you playing. Also test without any other addon. I guess you use 3.3.5 client? Edit : i updated the libs. try again with the new version. Zergei commented 1 week ago Hello, which class are you playing. Also test without any other addon. I guess you use 3.3.5 client? Edit : i updated the libs. try again with the new version. now it works ty for the update
Hello, which class are you playing. Also test without any other addon. I guess you use 3.3.5 client?
Edit : i updated the libs. try again with the new version.
Hello, which class are you playing. Also test without any other addon. I guess you use 3.3.5 client? Edit : i updated the libs. try again with the new version.
now it works ty for the update
1x BlizzFader\BlizzFader.lua:1484: IsSpellInRange(): Invalid spell slot BlizzFader\BlizzFader.lua:1484: in function <BlizzFader\BlizzFader.lua:874> BlizzFader\BlizzFader.lua:1515: in function <BlizzFader\BlizzFader.lua:1510>
Locals: (for index) = 5 (for limit) = 5 (for step) = 1 i = 5 frame = TargetFrame { debuffs = TargetFrameDebuffs {} portrait = TargetFramePortrait {} showThreat = true raidTargetIcon = TargetFrameTextureFrameRaidTargetIcon {} highLevelTexture = TargetFrameTextureFrameHighLevelTexture {} healAbsorbBarRightShadow = TargetFrameHealAbsorbBarRightShadow {} healAbsorbBarLeftShadow = TargetFrameHealAbsorbBarLeftShadow {} totalAbsorbBarOverlay = TargetFrameTotalAbsorbBarOverlay {} elapsed = 0 showAuraCount = true showLeader = true healthbar = TargetFrameHealthBar {} pvpIcon = TargetFrameTextureFramePVPIcon {} deadText = TargetFrameTextureFrameDeadText {} MALockPointHook = true myHealPredictionBar = TargetFrameFrameMyHealPredictionBar {} noTextPrefix = true SetPoint = defined =[C]:-1
auraRows = 0
buffs = TargetFrameBuffs {}
nameBackground = TargetFrameNameBackground {}
showLevel = true
levelText = TargetFrameTextureFrameLevelText {}
MAHooked = true
leaderIcon = TargetFrameTextureFrameLeaderIcon {}
healAbsorbBar = TargetFrameHealAbsorbBar {}
myManaCostPredictionBar = TargetFrameFrameManaCostPredictionBar {}
opt = {}
statusSign = -1
unit = "target"
showPVP = true
maxDebuffs = 8
maxBuffs = 16
borderTexture = TargetFrameTextureFrameTexture {}
totalAbsorbBar = TargetFrameTotalAbsorbBar {}
showPortrait = true
TOT_AURA_ROW_WIDTH = 101
overHealAbsorbGlow = TargetFrameOverHealAbsorbGlow {}
statusCounter = 0
overAbsorbGlow = TargetFrameFrameOverAbsorbGlow {}
threatIndicator = TargetFrameFlash {}
manabar = TargetFrameManaBar {}
totFrame = TargetFrameToT {}
unitHPPercent = 1
OnEvent = @ Interface\FrameXML\TargetFrame.lua:137:
MAPoint = {}
spellbar = TargetFrameSpellBar {}
menu = @ Interface\FrameXML\TargetFrame.lua:87:
showClassification = true
0 =
threatNumericIndicator = TargetFrameNumericalThreat {}
otherHealPredictionBar = TargetFrameFrameOtherHealPredictionBar {}
name = TargetFrameTextureFrameName {}
}
unit = "target"
inRange = true
frameCount = 5
frameList = {
1 = PartyMemberFrame1 {}
2 = PartyMemberFrame2 {}
3 = PartyMemberFrame3 {}
4 = PartyMemberFrame4 {}
5 = TargetFrame {}
}
unitList = {
1 = "party1"
2 = "party2"
3 = "party3"
4 = "party4"
5 = "target"
}
Macumbafeh
commented
1 week ago
Zergei
commented
1 week ago
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Hello, which class are you playing. Also test without any other addon. I guess you use 3.3.5 client?
Edit : i updated the libs. try again with the new version.
now it works ty for the update