Closed LordofMaps closed 12 years ago
Looks much better. Still found another graphical bug, though. I dropped a spawner on top of a Drop Trap, and then made the trap fall. The spawner fell, but it briefly showed up above the drop trap below it.
Either way, +1 for now!
I just tried that, and it seems that any tile will be shown over the spawner when it falls. I think it is a spawner-falling issue.
It may be an issue with any entity/item falling. However, I still like the improvements you have made so far!
Changed the Drop trap to an Animated Tile (which seems to not be used by anything else) from an Entity. The drop trap is now treated like any other tile. This includes health bar being display over the top (instead of under) and rails can no longer be built on top of them. This fixes Issue #787.
Should I update spike trap as well?