For some reason OpenAL always crashes on startup for me, with
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80004005
I think it's to do with having a 64-bit VM, despite it working with Minecraft and other lwjgl games. Until it can be fixed, I propose an option to force Javasound over OpenAL or vice versa to get around this issue.
This will soon be fixed. The reason is, it currently always uses the windows binaries for openAL. You can change that by adding the correct binaries in the lib/ folder to your classpath
For some reason OpenAL always crashes on startup for me, with
AL lib: MMDevApiOpenPlayback: Device init failed: 0x80004005
I think it's to do with having a 64-bit VM, despite it working with Minecraft and other lwjgl games. Until it can be fixed, I propose an option to force Javasound over OpenAL or vice versa to get around this issue.