Closed fierydrake closed 12 years ago
Fix issue #89 Cause was placing an active mouse cursor at the direct center of the character (causing the aim vector to have no direction) AND firing.
You get warning output even if you aren't firing, but you suffer no ill effect. If you are firing, then you get ported to the top-left of the map.
Fix is not to update aim vector if the mouse is at the center of the character.
Nice catch! just tried it out, idd when mouse is at that position
Fix issue #89 Cause was placing an active mouse cursor at the direct center of the character (causing the aim vector to have no direction) AND firing.
You get warning output even if you aren't firing, but you suffer no ill effect. If you are firing, then you get ported to the top-left of the map.
Fix is not to update aim vector if the mouse is at the center of the character.