Closed MaestroFenix closed 1 year ago
Total entity count is ~1220, map is real close to the brush limits, but compiles fine (just lighting takes longer, and the lightmapscale of some faces with texlights had to be risen from 4 to 8, due to causing crashes when building cubemaps with VRAD -final
.
Done and ready for the next version. Ticket closed.
As the title says,
hls05amrl
is pretty short and in theory it could be joined with the rest of Blast Pit.While it requires further tests, so far it seems that the total entity amount would be acceptable once both maps were fused, and the geometry of both seems compatible.