Mageh533 / hl2sb

Automatically exported from code.google.com/p/hl2sb
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PlayerAnimState Incorrectly Plays Player Animations #8

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
It seems to be that the Source Engine 2007 multiplayer build comes with an 
animation bug which inappropriately plays player animations. The PlaybackRate 
for all animations isn't calculated at all, and in instances where the 
LocalPlayer is to be drawn, the PlaybackRate is set to 1.0 by default.

I'll be attempting to fix this manually, or just rolling back to Source Engine 
2006's method of handling multiplayer animations.

Original issue reported on code.google.com by mcwattersandrew@gmail.com on 20 Jul 2010 at 5:15

GoogleCodeExporter commented 9 years ago
Fixed so many revisions ago, I can't even believe this issue is still up.

Original comment by mcwattersandrew@gmail.com on 4 Mar 2012 at 1:27