Open am2222 opened 7 years ago
I have tested and it seems the problem is because of updating threejs to last version, But I have no idea what cause this problem in new threejs
Update:It seems threejs tries to resize 2d image materials into a power image.based on this link makePowerOfTwo
and this link
says that there has to be two options of
texture.minFilter== NearestFilter
or
texture.minFilter !== LinearFilter
set for material. I tried to add this line
material.minFilter = THREE.NearestFilter;
here
_loadZoomMaterial
but nothing changed. Only some of warnings disappeared, I think the material should change in somewhere else
Hi, I am very intrested into this project. I tried to add some trees to your sample project using this codes
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It works fine but when I try to rotate map the background map shows some misbehaviors and it seems it does not load background tiles anymore. Can you please help me to debug it? thanks