Open Nimnu opened 8 years ago
Just found something new, if you give it a 'kick' by pressing the < or > buttons in the IR Editor Window it will start to behave normally again. I suspect something in the KSP wheel code is conflicting with how uncontrolled IR parts behave when physics starts.
Yes, it is the wheel auto-strutting getting in the way. In our latest versions we only disable these auto-struts when the servos are actively moved and re-enable them when the movement is stopped. When you command the uncontrolled servo to move (which is not a normal practice), this command basically never finishes. Apart from completely disabling auto-strutting there is little we can do to work around it for uncontrolled parts.
With the auto-strut changes in 1.2 this seems to be resolved.
This is a mouthful to say so here goes.
Example CRAFT file (hopefully) attached. IR Test 01.zip
Edit: Using stock KSP 1.1.2.1260 x64 & IR 2.0.4