Magicicesea / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
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MTLLoader and loadTexture #597

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
In MTLLoader.java and protected Texture loadTexture(String path)

While loading my obj I noticed that it didn't find textures mentioned in the 
mtl file like this "map_Kd textures/skybox/sky2.tga" as in it didn't look in 
the given pathit only looked for the file in the same folder as the mtl and obj 
files were in.

So I looked at the source and tested, I noticed that folderName was empty.

I personally just "fixed" this by using TextureKey(path); instead of 
TextureKey(folderName + name);

I didn't go deeper to search where folderName gets it's value. But thought I 
would post this info here and maybe one of the developers can look into this 
bug. 

I used a nightly build.

Original issue reported on code.google.com by Che...@gmail.com on 2 Aug 2013 at 10:19