Magicicesea / jmonkeyengine

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checkIndex throws exception while converting Mode.Lines mesh to collision shape #631

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
As discussed in the forums at 
http://hub.jmonkeyengine.org/forum/topic/blender-import-creates-invalid-mesh/
the CollisionShapeFactory.createSingleMeshShape() method should verify that the 
mesh is a TriMesh before passing it to the MeshCollisionShape constructor (and 
not pass it if it isn't)

Original issue reported on code.google.com by sg...@sonic.net on 13 Feb 2014 at 5:52

GoogleCodeExporter commented 8 years ago
I'll take this one.

Original comment by sg...@sonic.net on 15 Mar 2014 at 9:41

GoogleCodeExporter commented 8 years ago
fixed

https://code.google.com/p/jmonkeyengine/source/detail?r=11094

and

https://code.google.com/p/jmonkeyengine/source/detail?r=11095

Original comment by sg...@sonic.net on 16 Mar 2014 at 12:16