When removing the Epic Knights mod, the server starts normally. All of these mods work without issue on singleplayer, too. I have no idea what is causing it. On further inspection I did found this however:
Examining file [1.12.2]-Epic-Knights-Armor-and-Weapons-6.2v(uncomplete).jar for potential mods
Located mcmod.info file in file [1.12.2]-Epic-Knights-Armor-and-Weapons-6.2v(uncomplete).jar
The mcmod.info file in [1.12.2]-Epic-Knights-Armor-and-Weapons-6.2v(uncomplete).jar cannot be parsed as valid JSON. It will be ignored.
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Steps to Reproduce
OptiFine Just Enough Items JourneyMap HT's TreeChop Mrcrayfish's Furniture Mod Quark AutoRegLib Carry On AppleSkin CreativeCore ReachFix OreLib Dynamic Surroundings The One Probe Epic Knights Immersive Combat Material Changer Mo' Bends GraveStone Mod Neat Mouse Tweaks Serene Seasons AmbientSounds 6 Spartan Weaponry Spartan Shields Traveler's Backpack Somnia Awoken Tough As Nails
Try to start server.
The server fails to start.
Expected Behavior
The server starts without problem
Actual Behavior
The server crashed
Your Minecraft version
Forge 1.12.2
Your error log
https://mclo.gs/mRtPpGK
Additional Comments
When removing the Epic Knights mod, the server starts normally. All of these mods work without issue on singleplayer, too. I have no idea what is causing it. On further inspection I did found this however:
Examining file [1.12.2]-Epic-Knights-Armor-and-Weapons-6.2v(uncomplete).jar for potential mods Located mcmod.info file in file [1.12.2]-Epic-Knights-Armor-and-Weapons-6.2v(uncomplete).jar The mcmod.info file in [1.12.2]-Epic-Knights-Armor-and-Weapons-6.2v(uncomplete).jar cannot be parsed as valid JSON. It will be ignored. ... 15 more