MagmarFire / Enso-Music-Player

A simple, free music looping system for Unity 3D.
MIT License
13 stars 2 forks source link

Reduce potential breaks and seams in loops #3

Closed MagmarFire closed 6 years ago

MagmarFire commented 6 years ago

There are sometimes noticeable breaks in loops, likely due to a speaker stopping as scheduled between frames. We should look into either mathematically compensating for the difference in time or have both speakers overlap each other for a moment.

MagmarFire commented 6 years ago

The looping system was overhauled. Loops have shown perfect seamlessness in testing, now that the code utilizes Unity's native looping functionality offered to AudioClip objects.

Breaks and seams should no longer occur.